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Use this annotation to define the contents of an external file as the initialization value for an effect parameter. For example:
string SasResourceAddress = "Value";
where Value is an ASCII text string that may contain an absolute or relative path. A relative path is relative to the directory that contains the effect file.
Here is an example:
texture2D DetailTexture
<
string SasResourceAddress = "noise.dds";
>;
The default value is an empty string.
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