ldexp
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Returns the result of multiplying the specified value by two, raised to the power of the specified exponent.
This function uses the following formula: x * 2exp
Parameters
Item |
Description |
x
|
[in] The specified value.
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exp
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[in] The specified exponent.
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Return Value
The result of multiplying the x parameter by two, raised to the power of the exp parameter.
Type Description
Minimum Shader Model
This function is supported in the following shader models.
Requirements
Requirement |
Value |
Header
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- Corecrt_math.h
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See also
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Intrinsic Functions (DirectX HLSL)