sincos
Returns the sine and cosine of x.
sincos(x, out s, out c) |
---|
Parameters
Item | Description |
---|---|
x |
[in] The specified value, in radians. |
s |
[out] Returns the sine of x. |
c |
[out] Returns the cosine of x. |
Return Value
None.
Type Description
Name | Template Type | Component Type | Size |
---|---|---|---|
x | scalar, vector, or matrix | float | any |
s | same as input x | float | same dimension(s) as input x |
c | same as input x | float | same dimension(s) as input x |
Minimum Shader Model
This function is supported in the following shader models.
Shader Model | Supported |
---|---|
Shader Model 2 (DirectX HLSL) and higher shader models | yes |
Shader Model 1 (DirectX HLSL) | yes (vs_1_1 only) |