sincos

Returns the sine and cosine of x.

sincos(x, out s, out c)

Parameters

Item Description
x
[in] The specified value, in radians.
s
[out] Returns the sine of x.
c
[out] Returns the cosine of x.

Return Value

None.

Type Description

Name Template Type Component Type Size
x scalar, vector, or matrix float any
s same as input x float same dimension(s) as input x
c same as input x float same dimension(s) as input x

Minimum Shader Model

This function is supported in the following shader models.

Shader Model Supported
Shader Model 2 (DirectX HLSL) and higher shader models yes
Shader Model 1 (DirectX HLSL) yes (vs_1_1 only)

See also

Intrinsic Functions (DirectX HLSL)