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Equivalent to an emit command followed by a cut command.
emitThenCut_stream streamIndex |
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Item | Description |
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streamIndex |
[in] The stream index. |
Remarks
This operation is useful when knowingly outputting the last vertex in a topology.
If streams have not been declared, then you must use emitThenCut instead of emitThenCut_stream.
This instruction applies to the following shader stages:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
X |
Minimum Shader Model
This instruction is supported in the following shader models:
Shader Model | Supported |
---|---|
Shader Model 5 | yes |
Shader Model 4.1 | no |
Shader Model 4 | no |
Shader Model 3 (DirectX HLSL) | no |
Shader Model 2 (DirectX HLSL) | no |
Shader Model 1 (DirectX HLSL) | no |