RWByteAddressBuffer::Load(int) function

Gets one value.

Syntax

uint Load(
  in int Location
);

Parameters

Location [in]

Type: int

The location of the buffer.

Return value

Type: uint

One value.

Remarks

This function is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x

 

See also

Load methods