RWByteAddressBuffer::Load3(uint) function

Gets three values.

Syntax

uint3 Load3(
  in uint address
);

Parameters

address [in]

Type: uint

The input address in bytes, which must be a multiple of 4.

Return value

Type: uint3

Three values.

Remarks

This function is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x

 

See also

Load3 methods

Shader Model 5