Texture1D::mips.Operator function

Returns a read-only resource variable or a Texture1D.


R mips.Operator[][](
  in uint mipSlice,
  in uint pos


mipSlice [in]

Type: uint

The mip slice index.

pos [in]

Type: uint

The index position. Contains the x-coordinate.

Return value

Type: R

A read-only resource variable.


Usage Example

Texture1D<float4> tex;
uint mip = 2;
uint pos = 1234;
float4 f = tex.mips[mip][pos];

This function is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x x x x x


See also


Shader Model 5