Texture2DMS

Texture2DMS type (as it exists in Shader Model 4) plus resource variables.

In this section

Topic Description
GetDimensions
Returns the dimensions of the resource.
GetSamplePosition
Returns the sample position for the sample index provided.
Load methods
Retrieves a value from the resource at the location and sample index provided.
sample.Operator[][]
Retrieves a value from the resource at the location and sample index provided.
Operator[]
Retrieves a value from the resource at the location provided at sample index 0.

Minimum Shader Model

This object is supported in the following shader models.

Shader Model Supported
Shader model 4 and higher yes

This object is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x x x x x

See also

Shader Model 5 Objects