Texture2DMSArray::sample.Operator function
Returns a read-only resource variable.
Syntax
R sample.Operator[][](
in uint sampleSlice,
in uint3 pos
);
Parameters
-
sampleSlice [in]
-
Type: uint
The sample slice index.
-
pos [in]
-
Type: uint3
The index position. The first and second components contain the (x, y) coordinates. The third component indicates the desired array slice.
Return value
Type: R
A read-only resource variable.
Remarks
Usage Example
Texture2DMSArray<float4, 4> alpha;
float4 main( float3 tcoord : texturecoord0 ) : SV_Target
{
return s_msTexture.sample[2][tcoord];
}
This function is supported for the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x | x | x | x | x | x |
See also