IRenderEngine::GetTimelineObject method
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
Note
[Deprecated. This API may be removed from future releases of Windows.]
The GetTimelineObject
method retrieves the timeline that the render engine is currently using.
Syntax
HRESULT GetTimelineObject(
[out] IAMTimeline **ppTimeline
);
Parameters
-
ppTimeline [out]
-
Receives a pointer to the timeline's IAMTimeline interface. It receives the value NULL if there is no timeline.
Return value
Returns one of the following HRESULT values:
Return code | Description |
---|---|
|
Success. |
|
Invalid pointer. |
|
Render engine failed to initialize. |
Remarks
On return, if the value of *ppTimeline is non-NULL, the IAMTimeline interface has an outstanding reference count. Be sure to release the interface when you are finished using it.
Note
The header file Qedit.h is not compatible with Direct3D headers later than version 7.
Note
To obtain Qedit.h, download the Microsoft Windows SDK Update for Windows Vista and .NET Framework 3.0. Qedit.h is not available in the Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 Service Pack 1.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
|
See also