Using DirectShow Editing Services
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
[This API is not supported and may be altered or unavailable in the future.]
This section describes in detail how to use DirectShow Editing Services (DES) to develop a video editing application. It contains the following sections:
- Overview of the Timeline Components
- Loading and Previewing a Project
- Constructing a Timeline
- Working with Sources
- Working with Effects and Transitions
- Rendering a Project
- Logging Errors
- Using Windows Media With DirectShow Editing Services
- Managing Video Editing Projects
- Alpha Blending
- Using the Sample Grabber
- Grabbing a Poster Frame
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