DSTORAGE_COMPRESSION_FORMAT enumeration (dstorage.h)

Defines constants that specify the type of compression format used at the decompression stage. Your application can implement custom decompressors, starting from DSTORAGE_CUSTOM_COMPRESSION_0.

Syntax

enum DSTORAGE_COMPRESSION_FORMAT {
  DSTORAGE_COMPRESSION_FORMAT_NONE = 0,
  DSTORAGE_COMPRESSION_FORMAT_GDEFLATE = 1,
  DSTORAGE_CUSTOM_COMPRESSION_0 = 0x80
} ;

Constants

 
DSTORAGE_COMPRESSION_FORMAT_NONE
Specifies that the data is uncompressed.
DSTORAGE_COMPRESSION_FORMAT_GDEFLATE
Specifies that the data is compressed using the built-in GDeflate format; intended to be decompressed by using the GPU.
DSTORAGE_CUSTOM_COMPRESSION_0
Specifies that the data is stored in an application-defined custom format. Your application must use IDStorageCustomDecompressionQueue to implement custom decompression. You can use additional custom compression formats; for example, (DSTORAGE_CUSTOM_COMPRESSION_0 + 1).

Requirements

   
Header dstorage.h