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Defines constants that specify the type of compression format used at the decompression stage. Your application can implement custom decompressors, starting from DSTORAGE_CUSTOM_COMPRESSION_0.
Syntax
enum DSTORAGE_COMPRESSION_FORMAT {
DSTORAGE_COMPRESSION_FORMAT_NONE = 0,
DSTORAGE_COMPRESSION_FORMAT_GDEFLATE = 1,
DSTORAGE_CUSTOM_COMPRESSION_0 = 0x80
} ;
Constants
DSTORAGE_COMPRESSION_FORMAT_NONE Specifies that the data is uncompressed. |
DSTORAGE_COMPRESSION_FORMAT_GDEFLATE Specifies that the data is compressed using the built-in GDeflate format; intended to be decompressed by using the GPU. |
DSTORAGE_CUSTOM_COMPRESSION_0 Specifies that the data is stored in an application-defined custom format. Your application must use IDStorageCustomDecompressionQueue to implement custom decompression. You can use additional custom compression formats; for example, (DSTORAGE_CUSTOM_COMPRESSION_0 + 1) . |
Requirements
Header | dstorage.h |