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Lists the template functions provided by DirectXMath.
In this section
Topic | Description |
---|---|
XMMax |
Compares two numeric data type instances, or two instances of an object which supports an overload of <, and returns the larger one of the two instances. The data type of the arguments and the return value is the same. |
XMMin |
Compares two numeric data type instances, or two instances of an object which supports an overload of <, and returns the smaller one of the two instances. The data type of the arguments and the return value is the same. |
XMVectorPermute |
Permutes the components of two vectors to create a new vector. |
XMVectorRotateLeft |
Rotates the vector left by a given number of 32-bit elements. |
XMVectorRotateRight |
Rotates the vector right by a given number of 32-bit elements. |
XMVectorShiftLeft |
Shifts a vector left by a given number of 32-bit elements, filling the vacated elements with elements from a second vector. |
XMVectorSwizzle |
Swizzles a vector. |
XMVectorInsert |
Rotates a vector left by a given number of 32-bit components and insert selected elements of that result into another vector. |
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