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Windows.UI.Input.PointerPoint supports a new interface, Windows.UI.Input.IPointerPointPhysicalPosition. This interface exposes a property on the PointerPoint that returns the pointer's location in device-relative coordinates, rather than display-independent pixels.
Namespace: Windows.UI.Input
Members
IsPhysicalPositionSupported
Boolean IsPhysicalPositionSupported { get; };
Returns whether the PhysicalPosition property is supported on the system. It should only be queried if supported.
PhysicalPosition
Windows.Foundation.Point PhysicalPosition { get; };
Returns the position of the pointer relative to the device. The device's dimensions can be queried using the PhysicalDeviceRect property on Windows.Devices.Input.PointerDevice. Both of these properties use units where 96 represents one inch.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 11 |
| Namespace | Windows.UI.Input |
| API contract | Windows.Foundation.UniversalApiContract (version 19) |
| IID | 003185a3-a5e7-4859-9c0b-89340204806c |