IAgentCharacter::StopAll
[Microsoft Agent is deprecated as of Windows 7, and may be unavailable in subsequent versions of Windows.]
HRESULT StopAll();
long lType, // request type
Stops all animations (requests) and removes them from the character's animation queue.
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lType
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A bitfield that indicates the types of requests to stop (and remove from the character's queue), comprised from the following:
Value Description const unsigned long STOP_TYPE_ALL = 0xFFFFFFFF; Stops all animation requests, including non-queued Prepare requests. const unsigned long STOP_TYPE_PLAY = 0x00000001; Stops all Play requests. const unsigned long STOP_TYPE_MOVE = 0x00000002; Stops all Move requests. const unsigned long STOP_TYPE_SPEAK = 0x00000004; Stops all Speak requests. const unsigned long STOP_TYPE_PREPARE = 0x00000008; Stops all queued Prepare requests. const unsigned long STOP_TYPE_NONQUEUEDPREPARE = 0x00000010; Stops all non-queued Prepare requests. const unsigned long STOP_TYPE_VISIBLE = 0x00000020; Stops all Hide or Show requests.