IAgentNotifySink::Command
[Microsoft Agent is deprecated as of Windows 7, and may be unavailable in subsequent versions of Windows.]
HRESULT Command(
long dwCommandID, // Command ID of the best match
IUnknown * punkUserInput // address of IAgentUserInput object
);
Notifies a client application that a Command was selected by the user.
- No return value.
-
dwCommandID
-
Identifier of the best match command alternative.
-
punkUserInput
-
Address of the IUnknown interface for the IAgentUserInput object.
Use QueryInterface to retrieve the IAgentUserInput interface.
The server notifies the input-active client when the user chooses a command by voice or by selecting a command from the character's pop-up menu. The event occurs even when the user selects one of the server's commands. In this case the server returns a null command ID, the confidence score, and the voice text returned by the speech engine for that entry.
See Also