ActiveBasicDevice::MaxVolume property

[The feature associated with this page, Windows Media Streaming API, is a legacy feature. It has been superseded by Media Casting. Media Casting has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use Media Casting instead of Windows Media Streaming API, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

Gets the maximum volume supported by the device.

This property is read-only.

Syntax

HRESULT get_MaxVolume(
  [out] boolean *UINT32
);

Property value

A pointer to aUINT32 that specifies the maximum volume supported by the device.

Requirements

Requirement Value
Minimum supported client
Windows 8.1 [desktop apps only]
Minimum supported server
Windows Server 2012 R2 [desktop apps only]
Header
PlayToDevice.h
IDL
PlayToDevice.idl
DLL
Playtodevice.dll

See also

ActiveBasicDevice