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The following sections describe the elements of an application with a Windows-based graphical user interface.
Name | Description |
---|---|
Windows | Discusses windows in general. |
Window Classes | Describes the types of window classes, how the system locates them, and the elements that define the default behavior of windows that belong to them. |
Window Procedures | Discusses window procedures. Every window has an associated window procedure that processes all messages sent or posted to all windows of the class. |
Messages and Message Queues | Describes messages and message queues and how to use them in your applications. |
Timers | Discusses timers. A timer is an internal routine that repeatedly measures a specified interval, in milliseconds. |
Window Properties | Discusses window properties. A window property is any data assigned to a window. |
Configuration | Describes the functions that can be used to control the configuration of system metrics and various system attributes such as double-click time, screen saver time-out, window border width, and desktop pattern. |
Hooks | Discusses hooks. A hook is a point in the system message-handling mechanism where an application can install a subroutine to monitor the message traffic. |
Multiple Document Interface | Discusses the Multiple Document Interface which is a specification that defines a user interface for applications that enable the user to work with more than one document at the same time. |
Events
Nov 19, 11 PM - Nov 21, 11 PM
Gain the competitive edge you need with powerful AI and Cloud solutions by attending Microsoft Ignite online.
Register now