Web Streams

[The feature associated with this page, Windows Media Format 11 SDK, is a legacy feature. It has been superseded by Source Reader and Sink Writer. Source Reader and Sink Writer have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use Source Reader and Sink Writer instead of Windows Media Format 11 SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

A Web stream is like a file stream in that it contains data files. In a Web stream, these files are typically HTML pages and associated graphics in GIF or JPEG format.

Web streams can be particularly useful for ASF files that are used as presentations. Prior to the support of Web streams, presentations would have URLs in script streams within a file so that a Web page would load at a predetermined time. The difficulty was that network congestion could cause delays and create a poor viewing experience.

With Web streams, the constituent parts of Web pages can be included in the ASF file as a stream. As the files are received, they can be cached so that, when the command to display (or render) a URL is delivered, they can be instantly accessed by a browser. This enables smooth, consistent playback. The render command is delivered in the Web stream itself, not as a script command in a separate stream.

It is recommended that Web streams created by using the Windows Media Format 9 Series SDK, or later be given the version number 1. This value is specified in the WMT_WEBSTREAM_FORMAT structure in the wVersion member. The SDK itself does nothing to enforce this version.

Note

When connecting to live broadcast streams that have Web streams, it is possible that the user may receive a render command before the specified file is actually in the local cache. Unless your application handles this condition, the browser will display a "Page not found" error.

 

Arbitrary Streams

Configuring Web Streams