CubicBezierEasingFunction Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Represents a cubic-bezier function for interpolating between animation key frames.
The cubic-bezier function is one of the more common easing functions used with KeyFrameAnimations and are used frequently to describe smooth curves that can be scaled. Cubic-bezier functions are defined by two “control points” of type Vector2 that define the shape of the curve. When used, the animating property will change in between two keyframes based on the defined curve.
public ref class CubicBezierEasingFunction sealed : CompositionEasingFunction
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CubicBezierEasingFunction final : CompositionEasingFunction
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
class CubicBezierEasingFunction final : CompositionEasingFunction
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class CubicBezierEasingFunction : CompositionEasingFunction
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public sealed class CubicBezierEasingFunction : CompositionEasingFunction
Public NotInheritable Class CubicBezierEasingFunction
Inherits CompositionEasingFunction
- Inheritance
-
Object Platform::Object IInspectable CompositionObject CompositionEasingFunction CubicBezierEasingFunction
- Attributes
Examples
// Construct the cubic-bezier off your Compositor
CubicBezierEasingFunction cubicBezier = _compositor.CreateCubicBezierEasingFunction(new Vector2(.17f, .67f), new Vector2(1f, 1f));
ScalarKeyFrameAnimation animation = _compositor.CreateScalarKeyFrameAnimation();
// Apply the cubic-bezier to a KeyFrame
animation.InsertKeyFrame(0.0f, 1.0f, cubicBezier);
Remarks
There are numerous web services like this one that allow you to visualize how the two control points affect the shape of the cubic-bezier. The values you define here are the same values that get inputted into each Vector2 component.
Properties
Comment |
A string to associate with the CompositionObject. (Inherited from CompositionObject) |
Compositor |
The Compositor used to create this CompositionObject. (Inherited from CompositionObject) |
ControlPoint1 |
The first control point for the cubic-bezier interpolation function. |
ControlPoint2 |
The second control point for the cubic-bezier interpolation function. |
DispatcherQueue |
Gets the DispatcherQueue for the CompositionObject. (Inherited from CompositionObject) |
ImplicitAnimations |
The collection of implicit animations attached to this object. (Inherited from CompositionObject) |
Properties |
The collection of properties associated with the CompositionObject. (Inherited from CompositionObject) |
Methods
Close() |
Closes the CompositionObject and releases system resources. (Inherited from CompositionObject) |
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from CompositionObject) |
PopulatePropertyInfo(String, AnimationPropertyInfo) |
Defines a property that can be animated. (Inherited from CompositionObject) |
StartAnimation(String, CompositionAnimation, AnimationController) |
Connects an animation with the specified property of the object and starts the animation. (Inherited from CompositionObject) |
StartAnimation(String, CompositionAnimation) |
Connects an animation with the specified property of the object and starts the animation. (Inherited from CompositionObject) |
StartAnimationGroup(ICompositionAnimationBase) |
Starts an animation group. The StartAnimationGroup method on CompositionObject lets you start CompositionAnimationGroup. All the animations in the group will be started at the same time on the object. (Inherited from CompositionObject) |
StopAnimation(String) |
Disconnects an animation from the specified property and stops the animation. (Inherited from CompositionObject) |
StopAnimationGroup(ICompositionAnimationBase) |
Stops an animation group. (Inherited from CompositionObject) |
TryGetAnimationController(String) |
Returns an AnimationController for the animation running on the specified property. (Inherited from CompositionObject) |