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SceneLightingEffectReflectanceModel Enum

Definition

Defines constants that specify how the reflectance of a SceneLightingEffect is modeled.

public enum class SceneLightingEffectReflectanceModel
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
enum class SceneLightingEffectReflectanceModel
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
enum class SceneLightingEffectReflectanceModel
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
public enum SceneLightingEffectReflectanceModel
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public enum SceneLightingEffectReflectanceModel
var value = Microsoft.UI.Composition.Effects.SceneLightingEffectReflectanceModel.blinnPhong
Public Enum SceneLightingEffectReflectanceModel
Inheritance
SceneLightingEffectReflectanceModel
Attributes

Fields

BlinnPhong 0

The BlinnPhong model is used.

PhysicallyBasedBlinnPhong 1

The PhysicallyBasedBlinnPhong model is used.

Applies to