SceneWrappingMode Enum
Definition
Important
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Defines constants that specify how wrapping occurs for a scene.
public enum class SceneWrappingMode
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
enum class SceneWrappingMode
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
enum class SceneWrappingMode
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
public enum SceneWrappingMode
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public enum SceneWrappingMode
var value = Microsoft.UI.Composition.Scenes.SceneWrappingMode.clampToEdge
Public Enum SceneWrappingMode
- Inheritance
-
SceneWrappingMode
- Attributes
Fields
ClampToEdge | 0 | Clamp to edge. |
MirroredRepeat | 1 | Mirrored repeat. |
Repeat | 2 | Repeat. |
Applies to
See also
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