Vector3KeyFrameAnimation Class
Definition
Important
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A time-based animation that targets any Vector3-based property with one or more keyframes.
public ref class Vector3KeyFrameAnimation sealed : KeyFrameAnimation
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class Vector3KeyFrameAnimation final : KeyFrameAnimation
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
class Vector3KeyFrameAnimation final : KeyFrameAnimation
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class Vector3KeyFrameAnimation : KeyFrameAnimation
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public sealed class Vector3KeyFrameAnimation : KeyFrameAnimation
Public NotInheritable Class Vector3KeyFrameAnimation
Inherits KeyFrameAnimation
- Inheritance
-
Object Platform::Object IInspectable CompositionObject CompositionAnimation KeyFrameAnimation Vector3KeyFrameAnimation
- Attributes
Examples
void AnimatingVisualOffset(Visual targetVisual)
{
var animation = _compositor.CreateVector3KeyFrameAnimation();
//
// Define specific easing functions.
//
var linear = _compositor.CreateLinearEasingFunction();
var easeIn = _compositor.CreateCubicBezierEasingFunction(
new Vector2(0.5f, 0.0f), new Vector2(1.0f, 1.0f));
var easeOut = _compositor.CreateCubicBezierEasingFunction(
new Vector2(0.0f, 0.0f), new Vector2(0.5f, 1.0f));
//
// Add a set of key frames to describe how the Offset should change over time.
//
animation.InsertKeyFrame(0.00f, new Vector3(100.0f, 100.0f, 0.0f));
animation.InsertKeyFrame(0.25f, new Vector3(300.0f, 100.0f, 0.0f), easeIn);
animation.InsertKeyFrame(0.50f, new Vector3(300.0f, 300.0f, 0.0f), linear);
animation.InsertKeyFrame(0.75f, new Vector3(100.0f, 300.0f, 0.0f), linear);
animation.InsertKeyFrame(1.00f, new Vector3(100.0f, 100.0f, 0.0f), easeOut);
//
// The animation curve defined by the key frames will scale to match the duration.
//
animation.Duration = TimeSpan.FromMilliseconds(4000);
targetVisual.StartAnimation("Offset", animation);
}
Remarks
Use the CompositionObject.StartAnimation and CompositionObject.StopAnimation methods to start and stop the animation.
An animation is associated with an object's property by calling CompositionObject.StartAnimation and specifying the property name and the animation. See the remarks section of CompositionObject.StartAnimation for a list of animatable properties.
Properties
Comment |
A string to associate with the CompositionObject. (Inherited from CompositionObject) |
Compositor |
The Compositor used to create this CompositionObject. (Inherited from CompositionObject) |
DelayBehavior |
The delay behavior of the key frame animation. (Inherited from KeyFrameAnimation) |
DelayTime |
Delay before the animation starts after CompositionObject.StartAnimation is called. (Inherited from KeyFrameAnimation) |
Direction |
The direction the animation is playing. The Direction property allows you to drive your animation from start to end or end to start or alternate between start and end or end to start if animation has an IterationCount greater than one. This gives an easy way for customizing animation definitions. (Inherited from KeyFrameAnimation) |
DispatcherQueue |
Gets the DispatcherQueue for the CompositionObject. (Inherited from CompositionObject) |
Duration |
The duration of the animation. (Inherited from KeyFrameAnimation) |
ImplicitAnimations |
The collection of implicit animations attached to this object. (Inherited from CompositionObject) |
InitialValueExpressions |
Gets the initial values for the animation. (Inherited from CompositionAnimation) |
IterationBehavior |
The iteration behavior for the key frame animation. (Inherited from KeyFrameAnimation) |
IterationCount |
The number of times to repeat the key frame animation. (Inherited from KeyFrameAnimation) |
KeyFrameCount |
The number of key frames in the KeyFrameAnimation. (Inherited from KeyFrameAnimation) |
Properties |
The collection of properties associated with the CompositionObject. (Inherited from CompositionObject) |
StopBehavior |
Specifies how to set the property value when StopAnimation is called. (Inherited from KeyFrameAnimation) |
Target |
The target of the animation. (Inherited from CompositionAnimation) |
Methods
ClearAllParameters() |
Clears all of the parameters of the animation. (Inherited from CompositionAnimation) |
ClearParameter(String) |
Clears a parameter from the animation. (Inherited from CompositionAnimation) |
Close() |
Closes the CompositionObject and releases system resources. (Inherited from CompositionObject) |
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from CompositionObject) |
InsertExpressionKeyFrame(Single, String, CompositionEasingFunction) |
Inserts an expression keyframe. (Inherited from KeyFrameAnimation) |
InsertExpressionKeyFrame(Single, String) |
Inserts an expression key frame. (Inherited from KeyFrameAnimation) |
InsertKeyFrame(Single, Vector3, CompositionEasingFunction) |
Inserts a key frame with the specified easing function. |
InsertKeyFrame(Single, Vector3) |
Inserts a key frame. |
PopulatePropertyInfo(String, AnimationPropertyInfo) |
Defines a property that can be animated. (Inherited from CompositionObject) |
SetBooleanParameter(String, Boolean) |
Sets a boolean value parameter for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
SetColorParameter(String, Color) |
Sets a Color value parameter for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
SetExpressionReferenceParameter(String, IAnimationObject) |
Sets an object that implements IAnimationObject as a reference parameter in an ExpressionAnimation. (Inherited from CompositionAnimation) |
SetMatrix3x2Parameter(String, Matrix3x2) |
Sets a Matrix3x2 value parameter for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
SetMatrix4x4Parameter(String, Matrix4x4) |
Sets a Matrix4x4 value parameter for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
SetQuaternionParameter(String, Quaternion) |
Sets a Quaternion value for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
SetReferenceParameter(String, CompositionObject) |
Sets a reference to a Composition object for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
SetScalarParameter(String, Single) |
Sets a Scalar value parameter for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
SetVector2Parameter(String, Vector2) |
Sets a Vector2 value parameter for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
SetVector3Parameter(String, Vector3) |
Sets a Vector3 value parameter for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
SetVector4Parameter(String, Vector4) |
Sets a Vector4 value parameter for use with an ExpressionAnimation or an expression keyframe. (Inherited from CompositionAnimation) |
StartAnimation(String, CompositionAnimation, AnimationController) |
Connects an animation with the specified property of the object and starts the animation. (Inherited from CompositionObject) |
StartAnimation(String, CompositionAnimation) |
Connects an animation with the specified property of the object and starts the animation. (Inherited from CompositionObject) |
StartAnimationGroup(ICompositionAnimationBase) |
Starts an animation group. The StartAnimationGroup method on CompositionObject lets you start CompositionAnimationGroup. All the animations in the group will be started at the same time on the object. (Inherited from CompositionObject) |
StopAnimation(String) |
Disconnects an animation from the specified property and stops the animation. (Inherited from CompositionObject) |
StopAnimationGroup(ICompositionAnimationBase) |
Stops an animation group. (Inherited from CompositionObject) |
TryGetAnimationController(String) |
Returns an AnimationController for the animation running on the specified property. (Inherited from CompositionObject) |