DispatcherQueueTimer Class
Definition
Important
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Executes a task in a DispatcherQueue periodically after a time interval has elapsed.
public ref class DispatcherQueueTimer sealed
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class DispatcherQueueTimer final
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
class DispatcherQueueTimer final
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class DispatcherQueueTimer
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public sealed class DispatcherQueueTimer
Public NotInheritable Class DispatcherQueueTimer
- Inheritance
- Attributes
Examples
public void ConfigureRepeatingTimer()
{
_queueController = DispatcherQueueController.CreateOnDedicatedThread();
_queue = _queueController.DispatcherQueue;
_repeatingTimer = _queue.CreateTimer ();
_repeatingTimer.Interval = TimeSpan.FromSeconds(5);
// The tick handler will be invoked repeatedly after every 5
// seconds on the dedicated thread.
_repeatingTimer.Tick += (s, e) =>
{
DoWork();
};
// Start the Timer
_repeatingTimer.Start();
}
private DispatcherQueue _queue;
private DispatcherQueueController _queueController;
private DispatcherQueueTimer _repeatingTimer;
Remarks
The system guarantees to invoke the event handler only after the specified duration expires. However, there may be some delay before the tick handler is invoked if there are other pending work items in the queue.
Timer tasks run at a priority lower than idle.
Timers don’t keep the DispatcherQueue event loop alive. Timers created after the DispatcherQueue event loop has stopped will not be processed.
Properties
Interval |
Gets and sets the interval for the timer. |
IsRepeating |
Gets or sets a value that indicates whether the timer is repeating. |
IsRunning |
Indicates whether the timer is currently running. |
Methods
Start() |
Starts the DispatcherQueue timer. |
Stop() |
Stops the DispatcherQueue timer. |
Events
Tick |
Event that fires when the DispatcherQueue timer Interval elapses. |