CrossSlideThresholds Struct
Definition
Important
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Contains the distance thresholds for a CrossSliding interaction.
public value class CrossSlideThresholds
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
struct CrossSlideThresholds
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public struct CrossSlideThresholds
var crossSlideThresholds = {
selectionStart : /* Your value */,
speedBumpStart : /* Your value */,
speedBumpEnd : /* Your value */,
rearrangeStart : /* Your value */
}
Public Structure CrossSlideThresholds
- Inheritance
-
CrossSlideThresholds
- Attributes
Remarks
A speed bump is a CrossSliding region in which the user experiences a slight drag (or friction) during a swipe or slide gesture.
Fields
RearrangeStart |
The distance, in device-independent pixel (DIP), from the initial point of contact until the rearrange action is initiated. |
SelectionStart |
The distance, in device-independent pixel (DIP), from the initial point of contact until the selection action is initiated. |
SpeedBumpEnd |
The distance, in device-independent pixel (DIP), from the initial point of contact until the end of the speed bump. |
SpeedBumpStart |
The distance, in device-independent pixel (DIP), from the initial point of contact until the speed bump is initiated. |