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CrossSlideThresholds Struct

Definition

Contains the distance thresholds for a CrossSliding interaction.

public value class CrossSlideThresholds
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
struct CrossSlideThresholds
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public struct CrossSlideThresholds
var crossSlideThresholds = {
selectionStart : /* Your value */,
speedBumpStart : /* Your value */,
speedBumpEnd : /* Your value */,
rearrangeStart : /* Your value */
}
Public Structure CrossSlideThresholds
Inheritance
CrossSlideThresholds
Attributes

Remarks

A speed bump is a CrossSliding region in which the user experiences a slight drag (or friction) during a swipe or slide gesture.

Fields

RearrangeStart

The distance, in device-independent pixel (DIP), from the initial point of contact until the rearrange action is initiated.

SelectionStart

The distance, in device-independent pixel (DIP), from the initial point of contact until the selection action is initiated.

SpeedBumpEnd

The distance, in device-independent pixel (DIP), from the initial point of contact until the end of the speed bump.

SpeedBumpStart

The distance, in device-independent pixel (DIP), from the initial point of contact until the speed bump is initiated.

Applies to