Share via


HoldingEventArgs Class

Definition

Contains event data for the Holding event.

public ref class HoldingEventArgs sealed
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class HoldingEventArgs final
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class HoldingEventArgs
Public NotInheritable Class HoldingEventArgs
Inheritance
Object Platform::Object IInspectable HoldingEventArgs
Attributes

Remarks

To support Holding with touch and pen/stylus input, specify Hold in the GestureSettings property.

To support Holding with mouse input, specify HoldWithMouse in the GestureSettings property.

The Holding event is fired twice: Once when holding starts (started) and again when holding ends (completed or canceled).

Note

This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).

Properties

HoldingState

Gets the state of the Holding event.

PointerDeviceType

Gets the device type of the input source.

Position

Gets the location of the touch, mouse, or pen/stylus contact.

Applies to