HoldingEventArgs Class
Definition
Important
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public ref class HoldingEventArgs sealed
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class HoldingEventArgs final
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class HoldingEventArgs
Public NotInheritable Class HoldingEventArgs
- Inheritance
- Attributes
Remarks
To support Holding with touch and pen/stylus input, specify Hold in the GestureSettings property.
To support Holding with mouse input, specify HoldWithMouse in the GestureSettings property.
The Holding event is fired twice: Once when holding starts (started) and again when holding ends (completed or canceled).
Note
This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).
Properties
HoldingState |
Gets the state of the Holding event. |
PointerDeviceType |
Gets the device type of the input source. |
Position |
Gets the location of the touch, mouse, or pen/stylus contact. |