InputPointerSource.PointerPressed Event
Definition
Important
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Occurs when a mouse button is pressed, or a finger or pen initiate contact with the digitizer surface, while within the bounds of this InputPointerSource.
// Register
event_token PointerPressed(TypedEventHandler<InputPointerSource, PointerEventArgs const&> const& handler) const;
// Revoke with event_token
void PointerPressed(event_token const* cookie) const;
// Revoke with event_revoker
InputPointerSource::PointerPressed_revoker PointerPressed(auto_revoke_t, TypedEventHandler<InputPointerSource, PointerEventArgs const&> const& handler) const;
public event TypedEventHandler<InputPointerSource,PointerEventArgs> PointerPressed;
function onPointerPressed(eventArgs) { /* Your code */ }
inputPointerSource.addEventListener("pointerpressed", onPointerPressed);
inputPointerSource.removeEventListener("pointerpressed", onPointerPressed);
- or -
inputPointerSource.onpointerpressed = onPointerPressed;
Public Custom Event PointerPressed As TypedEventHandler(Of InputPointerSource, PointerEventArgs)
Event Type
Remarks
An interaction session starts when a single contact is detected and ends when that contact, and all subsequent contacts in the same session, are no longer detected. All contacts in the same session share the same frame id.