ItemContainerGenerator.StartAt Method
Definition
Important
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Prepares the generator to generate items, starting at the specified GeneratorPosition and moving in the specified GeneratorDirection. This method also controls whether or not to start at a generated (realized) item.
public:
virtual void StartAt(GeneratorPosition position, GeneratorDirection direction, bool allowStartAtRealizedItem) = StartAt;
void StartAt(GeneratorPosition const& position, GeneratorDirection const& direction, bool const& allowStartAtRealizedItem);
public void StartAt(GeneratorPosition position, GeneratorDirection direction, bool allowStartAtRealizedItem);
function startAt(position, direction, allowStartAtRealizedItem)
Public Sub StartAt (position As GeneratorPosition, direction As GeneratorDirection, allowStartAtRealizedItem As Boolean)
Parameters
- position
- GeneratorPosition
A GeneratorPosition that specifies the position of the item to start generating items at.
- direction
- GeneratorDirection
Specifies the position of the item to start generating items at.
- allowStartAtRealizedItem
-
Boolean
bool
Specifies whether to start at a generated (realized) item.