CharacterReceivedRoutedEventArgs Class

Definition

Provides event data for the UIElement.CharacterReceived routed event.

public ref class CharacterReceivedRoutedEventArgs sealed : RoutedEventArgs
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CharacterReceivedRoutedEventArgs final : RoutedEventArgs
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class CharacterReceivedRoutedEventArgs : RoutedEventArgs
Public NotInheritable Class CharacterReceivedRoutedEventArgs
Inherits RoutedEventArgs
Inheritance
Object Platform::Object IInspectable RoutedEventArgs CharacterReceivedRoutedEventArgs
Attributes

Properties

Character

Gets the composed character associated with the UIElement.CharacterReceived event.

Note

A composed character is a single visual object derived from a sequence of one or more other characters.

Handled

Gets or sets a value that marks the routed event as handled. A true value for Handled prevents most handlers along the event route from handling the same event again.

KeyStatus

Gets the status of the physical key that raised the character-received event.

OriginalSource

Gets a reference to the object that raised the event. This is often a template part of a control rather than an element that was declared in your app UI.

(Inherited from RoutedEventArgs)

Applies to

See also