KeySpline.ControlPoint1 Property
Definition
Important
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public:
property Point ControlPoint1 { Point get(); void set(Point value); };
Point ControlPoint1();
void ControlPoint1(Point value);
public Point ControlPoint1 { get; set; }
var point = keySpline.controlPoint1;
keySpline.controlPoint1 = point;
Public Property ControlPoint1 As Point
<KeySpline ControlPoint1="x,y"/>
Property Value
The first control point used to define a Bezier curve that describes a KeySpline.
Applies to
See also
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