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PFEntityTokenExpiredEventHandler

EntityToken expired event handler. Needed to reauthenticate players in scenarios where the SDK is unable to automatically refresh the cached EntityToken.

Syntax

void PFEntityTokenExpiredEventHandler(  
    void* context,  
    const PFEntityKey* entityKey  
)  

Parameters

context   void*

Optional context pointer to data used by the event handler.

entityKey   PFEntityKey*

The EntityKey for the Entity whose auth token expired.

Return value

Type: void

Requirements

Header: PFEntity.h

See also

PFEntity members