Appears I haven't marked this as answered. Woops
The solution was to downgrade the ARKit XR Plugin to 4.2.3 without multi-threaded rendering. As per [https://github.com/Azure/azure-spatial-anchors-samples/issues/380
This browser is no longer supported.
Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support.
Trying to test the Azure Spatial Anchors Unity Sample form https://github.com/Azure/azure-spatial-anchors-samples and running into heavy lag on iOS 16.1 soon as it starts capturing the environment.
Is this a known issue and or is there a solution to this?
Tested on
Note: Exact same project but running on a Google Pixel XL Gen 1 running Android 10, which works flawlessly.
Appears I haven't marked this as answered. Woops
The solution was to downgrade the ARKit XR Plugin to 4.2.3 without multi-threaded rendering. As per [https://github.com/Azure/azure-spatial-anchors-samples/issues/380