SepiaEffect Class
Definition
Important
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Produces the effect that converts an image to sepia.
public ref class SepiaEffect sealed : System::Drawing::Imaging::Effects::ColorMatrixEffect
public sealed class SepiaEffect : System.Drawing.Imaging.Effects.ColorMatrixEffect
type SepiaEffect = class
inherit ColorMatrixEffect
Public NotInheritable Class SepiaEffect
Inherits ColorMatrixEffect
- Inheritance
Constructors
SepiaEffect() |
Creates a new ColorMatrixEffect that converts an image to sepia. |
Properties
Matrix |
Gets the color transform matrix. (Inherited from ColorMatrixEffect) |
Methods
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from Effect) |
Dispose(Boolean) |
Releases the unmanaged resources used by the Effect and optionally releases the managed resources. (Inherited from Effect) |
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |