FileStream.CanWrite Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets a value that indicates whether the current stream supports writing.
public:
virtual property bool CanWrite { bool get(); };
public override bool CanWrite { get; }
member this.CanWrite : bool
Public Overrides ReadOnly Property CanWrite As Boolean
Property Value
true
if the stream supports writing; false
if the stream is closed or was opened with read-only access.
Examples
The following example uses the CanWrite
property to check whether a stream supports writing.
using namespace System;
using namespace System::IO;
using namespace System::Text;
int main()
{
String^ path = "c:\\temp\\MyTest.txt";
// Ensure that the file is readonly.
File::SetAttributes( path, static_cast<FileAttributes>(File::GetAttributes( path ) | FileAttributes::ReadOnly) );
//Create the file.
FileStream^ fs = gcnew FileStream( path,FileMode::OpenOrCreate,FileAccess::Read );
try
{
if ( fs->CanWrite )
{
Console::WriteLine( "The stream for file {0} is writable.", path );
}
else
{
Console::WriteLine( "The stream for file {0} is not writable.", path );
}
}
finally
{
if ( fs )
delete (IDisposable^)fs;
}
}
using System;
using System.IO;
using System.Text;
class Test
{
public static void Main()
{
string path = @"c:\temp\MyTest.txt";
// Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes(path) | FileAttributes.ReadOnly);
//Create the file.
using (FileStream fs = new FileStream (path, FileMode.OpenOrCreate, FileAccess.Read))
{
if (fs.CanWrite)
{
Console.WriteLine("The stream for file {0} is writable.", path);
}
else
{
Console.WriteLine("The stream for file {0} is not writable.", path);
}
}
}
}
open System.IO
let path = @"c:\temp\MyTest.txt"
// Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes path ||| FileAttributes.ReadOnly)
//Create the file.
do
use fs = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Read)
if fs.CanWrite then
printfn $"The stream for file {path} is writable."
else
printfn $"The stream for file {path} is not writable."
Imports System.IO
Public Class Test
Public Shared Sub Main()
Dim path As String = "c:\temp\MyTest.txt"
'Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes(path) Or FileAttributes.ReadOnly)
'Create the file.
Dim fs As FileStream = New FileStream(path, FileMode.OpenOrCreate, FileAccess.Read)
If fs.CanWrite Then
Console.WriteLine("The stream connected to {0} is writable.", path)
Else
Console.WriteLine("The stream connected to {0} is not writable.", path)
End If
fs.Close()
End Sub
End Class
The following is an example using the CanWrite
property. The output of this code is "MyFile.txt is writable." To get the output message "MyFile.txt can be both written to and read from.", change the FileAccess
parameter to ReadWrite
in the FileStream
constructor.
using namespace System;
using namespace System::IO;
int main( void )
{
FileStream^ fs = gcnew FileStream( "MyFile.txt",FileMode::OpenOrCreate,FileAccess::Write );
if ( fs->CanRead && fs->CanWrite )
{
Console::WriteLine( "MyFile.txt can be both written to and read from." );
}
else
{
Console::WriteLine( "MyFile.txt is writable." );
}
return 0;
}
using System;
using System.IO;
class TestRW
{
public static void Main(String[] args)
{
FileStream fs = new FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write);
if (fs.CanRead && fs.CanWrite)
{
Console.WriteLine("MyFile.txt can be both written to and read from.");
}
else if (fs.CanWrite)
{
Console.WriteLine("MyFile.txt is writable.");
}
}
}
open System.IO
let fs = new FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write)
if fs.CanRead && fs.CanWrite then
printfn "MyFile.txt can be both written to and read from."
elif fs.CanWrite then
printfn "MyFile.txt is writable."
Imports System.IO
Class TestRW
Public Shared Sub Main()
Dim fs As New FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write)
If fs.CanRead And fs.CanWrite Then
Console.WriteLine("MyFile.txt can be both written to and read from.")
ElseIf fs.CanWrite Then
Console.WriteLine("MyFile.txt is writable.")
End If
End Sub
End Class
Remarks
If a class derived from Stream does not support writing, a call to SetLength, Write, BeginWrite, or WriteByte throws a NotSupportedException.
If the stream is closed, this property returns false
.