AssemblyBuilder.DefineResource Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Defines a standalone managed resource for this assembly.
Overloads
DefineResource(String, String, String) |
Defines a standalone managed resource for this assembly with the default public resource attribute. |
DefineResource(String, String, String, ResourceAttributes) |
Defines a standalone managed resource for this assembly. Attributes can be specified for the managed resource. |
DefineResource(String, String, String)
Defines a standalone managed resource for this assembly with the default public resource attribute.
public:
System::Resources::IResourceWriter ^ DefineResource(System::String ^ name, System::String ^ description, System::String ^ fileName);
public System.Resources.IResourceWriter DefineResource (string name, string description, string fileName);
member this.DefineResource : string * string * string -> System.Resources.IResourceWriter
Public Function DefineResource (name As String, description As String, fileName As String) As IResourceWriter
Parameters
- name
- String
The logical name of the resource.
- description
- String
A textual description of the resource.
- fileName
- String
The physical file name (.resources file) to which the logical name is mapped. This should not include a path.
Returns
A ResourceWriter object for the specified resource.
Exceptions
name
has been previously defined.
-or-
There is another file in the assembly named fileName
.
-or-
The length of name
is zero.
-or-
The length of fileName
is zero.
-or-
fileName
includes a path.
name
or fileName
is null
.
The caller does not have the required permission.
Examples
The following example uses the DefineResource method to get a resource writer. The example uses the resource writer to add three resource strings.
using namespace System;
using namespace System::Threading;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
using namespace System::Resources;
/*
The following program demonstrates the 'DefineResource' and 'DefineVersionInfoResource'
methods of 'AssemblyBuilder' class. It builds an assembly and a resource file at runtime.
The unmanaged version information like product, product version, Company, Copyright,
trademark are defined with 'DefineVersionInfoResource' method.
*/
static Type^ CreateAssembly( AppDomain^ appDomain );
int main()
{
AssemblyBuilder^ myAssembly;
IResourceWriter^ myResourceWriter;
myAssembly = safe_cast<AssemblyBuilder^>(CreateAssembly( Thread::GetDomain() )->Assembly);
myResourceWriter = myAssembly->DefineResource( "myResourceFile", "A sample Resource File", "MyEmitAssembly.MyResource.resources" );
myResourceWriter->AddResource( "AddResource 1", "First added resource" );
myResourceWriter->AddResource( "AddResource 2", "Second added resource" );
myResourceWriter->AddResource( "AddResource 3", "Third added resource" );
myAssembly->DefineVersionInfoResource( "AssemblySample", "2:0:0:1", "Microsoft Corporation", "@Copyright Microsoft Corp. 1990-2001", ".NET is a trademark of Microsoft Corporation" );
myAssembly->Save( "MyEmitAssembly.dll" );
}
// Create the callee transient dynamic assembly.
static Type^ CreateAssembly( AppDomain^ appDomain )
{
AssemblyName^ myAssemblyName = gcnew AssemblyName;
myAssemblyName->Name = "MyEmitAssembly";
AssemblyBuilder^ myAssembly = appDomain->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::Save );
ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( "EmittedModule", "EmittedModule.mod" );
// Define a public class named "HelloWorld" in the assembly.
TypeBuilder^ helloWorldClass = myModule->DefineType( "HelloWorld", TypeAttributes::Public );
// Define the Display method.
MethodBuilder^ myMethod = helloWorldClass->DefineMethod( "Display", MethodAttributes::Public, String::typeid, nullptr );
// Generate IL for GetGreeting.
ILGenerator^ methodIL = myMethod->GetILGenerator();
methodIL->Emit( OpCodes::Ldstr, "Display method get called." );
methodIL->Emit( OpCodes::Ret );
// Returns the type HelloWorld.
return (helloWorldClass->CreateType());
}
public static void Main()
{
AssemblyBuilder myAssembly;
IResourceWriter myResourceWriter;
myAssembly = (AssemblyBuilder)CreateAssembly(Thread.GetDomain()).Assembly;
myResourceWriter = myAssembly.DefineResource("myResourceFile",
"A sample Resource File", "MyEmitAssembly.MyResource.resources");
myResourceWriter.AddResource("AddResource 1", "First added resource");
myResourceWriter.AddResource("AddResource 2", "Second added resource");
myResourceWriter.AddResource("AddResource 3", "Third added resource");
myAssembly.DefineVersionInfoResource("AssemblySample", "2:0:0:1",
"Microsoft Corporation", "@Copyright Microsoft Corp. 1990-2001",
".NET is a trademark of Microsoft Corporation");
myAssembly.Save("MyEmitAssembly.dll");
}
// Create the callee transient dynamic assembly.
private static Type CreateAssembly(AppDomain appDomain)
{
AssemblyName myAssemblyName = new AssemblyName();
myAssemblyName.Name = "MyEmitAssembly";
AssemblyBuilder myAssembly = appDomain.DefineDynamicAssembly(myAssemblyName,
AssemblyBuilderAccess.Save);
ModuleBuilder myModule = myAssembly.DefineDynamicModule("EmittedModule",
"EmittedModule.mod");
// Define a public class named "HelloWorld" in the assembly.
TypeBuilder helloWorldClass =
myModule.DefineType("HelloWorld", TypeAttributes.Public);
// Define the Display method.
MethodBuilder myMethod = helloWorldClass.DefineMethod("Display",
MethodAttributes.Public, typeof(String), null);
// Generate IL for GetGreeting.
ILGenerator methodIL = myMethod.GetILGenerator();
methodIL.Emit(OpCodes.Ldstr, "Display method get called.");
methodIL.Emit(OpCodes.Ret);
// Returns the type HelloWorld.
return(helloWorldClass.CreateType());
}
Public Shared Sub Main()
Dim myAssembly As AssemblyBuilder
Dim myResourceWriter As IResourceWriter
myAssembly = CType(CreateAssembly(Thread.GetDomain()).Assembly, AssemblyBuilder)
myResourceWriter = myAssembly.DefineResource("myResourceFile", "A sample Resource File", _
"MyEmitAssembly.MyResource.resources")
myResourceWriter.AddResource("AddResource 1", "First added resource")
myResourceWriter.AddResource("AddResource 2", "Second added resource")
myResourceWriter.AddResource("AddResource 3", "Third added resource")
myAssembly.DefineVersionInfoResource("AssemblySample", "2:0:0:1", "Microsoft Corporation", _
"@Copyright Microsoft Corp. 1990-2001", ".NET is a trademark of Microsoft Corporation")
myAssembly.Save("MyEmitAssembly.dll")
End Sub
' Create the callee transient dynamic assembly.
Private Shared Function CreateAssembly(myAppDomain As AppDomain) As Type
Dim myAssemblyName As New AssemblyName()
myAssemblyName.Name = "MyEmitAssembly"
Dim myAssembly As AssemblyBuilder = myAppDomain.DefineDynamicAssembly(myAssemblyName, _
AssemblyBuilderAccess.Save)
Dim myModule As ModuleBuilder = myAssembly.DefineDynamicModule("EmittedModule", _
"EmittedModule.mod")
' Define a public class named "HelloWorld" in the assembly.
Dim helloWorldClass As TypeBuilder = myModule.DefineType("HelloWorld", TypeAttributes.Public)
' Define the Display method.
Dim myMethod As MethodBuilder = helloWorldClass.DefineMethod("Display", _
MethodAttributes.Public, GetType(String), Nothing)
' Generate IL for GetGreeting.
Dim methodIL As ILGenerator = myMethod.GetILGenerator()
methodIL.Emit(OpCodes.Ldstr, "Display method get called.")
methodIL.Emit(OpCodes.Ret)
' Returns the type HelloWorld.
Return helloWorldClass.CreateType()
End Function 'CreateAssembly
Remarks
Fine grain resources can be added with the returned ResourceWriter by calling AddResource.
fileName
should not be the same as that of any other persistable module, stand-alone managed resource, or the stand-alone manifest file.
The runtime calls the Close method when the dynamic assembly is saved.
Note
Starting with the .NET Framework 2.0 Service Pack 1, this member no longer requires ReflectionPermission with the ReflectionPermissionFlag.ReflectionEmit flag. (See Security Issues in Reflection Emit.) To use this functionality, your application should target the .NET Framework 3.5 or later.
Applies to
DefineResource(String, String, String, ResourceAttributes)
Defines a standalone managed resource for this assembly. Attributes can be specified for the managed resource.
public:
System::Resources::IResourceWriter ^ DefineResource(System::String ^ name, System::String ^ description, System::String ^ fileName, System::Reflection::ResourceAttributes attribute);
public System.Resources.IResourceWriter DefineResource (string name, string description, string fileName, System.Reflection.ResourceAttributes attribute);
member this.DefineResource : string * string * string * System.Reflection.ResourceAttributes -> System.Resources.IResourceWriter
Public Function DefineResource (name As String, description As String, fileName As String, attribute As ResourceAttributes) As IResourceWriter
Parameters
- name
- String
The logical name of the resource.
- description
- String
A textual description of the resource.
- fileName
- String
The physical file name (.resources file) to which the logical name is mapped. This should not include a path.
- attribute
- ResourceAttributes
The resource attributes.
Returns
A ResourceWriter object for the specified resource.
Exceptions
name
has been previously defined or if there is another file in the assembly named fileName
.
-or-
The length of name
is zero.
-or-
The length of fileName
is zero.
-or-
fileName
includes a path.
name
or fileName
is null
.
The caller does not have the required permission.
Remarks
Fine-grain resources can be added with the returned ResourceWriter by calling AddResource.
fileName
should not be the same as that of any other persistable module, standalone managed resource, or the standalone manifest file.
The runtime calls the Close method when the dynamic assembly is saved.
Note
Starting with the .NET Framework 2.0 Service Pack 1, this member no longer requires ReflectionPermission with the ReflectionPermissionFlag.ReflectionEmit flag. (See Security Issues in Reflection Emit.) To use this functionality, your application should target the .NET Framework 3.5 or later.