Retrieving Information Stored in Attributes
Retrieving a custom attribute is a simple process. First, declare an instance of the attribute you want to retrieve. Then, use the Attribute.GetCustomAttribute method to initialize the new attribute to the value of the attribute you want to retrieve. Once the new attribute is initialized, you can use its properties to get the values.
Important
This article describes how to retrieve attributes for code loaded into the execution context. To retrieve attributes for code loaded into the reflection-only context, you must use the CustomAttributeData class, as shown in How to: Load Assemblies into the Reflection-Only Context.
This section describes the following ways to retrieve attributes:
Retrieving multiple instances of an attribute applied to the same scope
Retrieving multiple instances of an attribute applied to different scopes
Retrieving a Single Instance of an Attribute
In the following example, the DeveloperAttribute
(described in the previous section) is applied to the MainApp
class on the class level. The GetAttribute
method uses GetCustomAttribute
to retrieve the values stored in DeveloperAttribute
on the class level before displaying them to the console.
using namespace System;
using namespace System::Reflection;
using namespace CustomCodeAttributes;
[Developer("Joan Smith", "42", Reviewed = true)]
ref class MainApp
{
public:
static void Main()
{
// Call function to get and display the attribute.
GetAttribute(MainApp::typeid);
}
static void GetAttribute(Type^ t)
{
// Get instance of the attribute.
DeveloperAttribute^ MyAttribute =
(DeveloperAttribute^) Attribute::GetCustomAttribute(t, DeveloperAttribute::typeid);
if (MyAttribute == nullptr)
{
Console::WriteLine("The attribute was not found.");
}
else
{
// Get the Name value.
Console::WriteLine("The Name Attribute is: {0}." , MyAttribute->Name);
// Get the Level value.
Console::WriteLine("The Level Attribute is: {0}." , MyAttribute->Level);
// Get the Reviewed value.
Console::WriteLine("The Reviewed Attribute is: {0}." , MyAttribute->Reviewed);
}
}
};
using System;
using System.Reflection;
using CustomCodeAttributes;
[Developer("Joan Smith", "42", Reviewed = true)]
class MainApp
{
public static void Main()
{
// Call function to get and display the attribute.
GetAttribute(typeof(MainApp));
}
public static void GetAttribute(Type t)
{
// Get instance of the attribute.
DeveloperAttribute MyAttribute =
(DeveloperAttribute) Attribute.GetCustomAttribute(t, typeof (DeveloperAttribute));
if (MyAttribute == null)
{
Console.WriteLine("The attribute was not found.");
}
else
{
// Get the Name value.
Console.WriteLine("The Name Attribute is: {0}." , MyAttribute.Name);
// Get the Level value.
Console.WriteLine("The Level Attribute is: {0}." , MyAttribute.Level);
// Get the Reviewed value.
Console.WriteLine("The Reviewed Attribute is: {0}." , MyAttribute.Reviewed);
}
}
}
Imports System.Reflection
Imports CustomCodeAttributes
<Developer("Joan Smith", "42", Reviewed:=True)>
Class MainApp
Public Shared Sub Main()
' Call function to get and display the attribute.
GetAttribute(GetType(MainApp))
End Sub
Public Shared Sub GetAttribute(t As Type)
' Get instance of the attribute.
Dim MyAttribute As DeveloperAttribute =
CType(Attribute.GetCustomAttribute(t, GetType(DeveloperAttribute)), DeveloperAttribute)
If MyAttribute Is Nothing Then
Console.WriteLine("The attribute was not found.")
Else
' Get the Name value.
Console.WriteLine("The Name Attribute is: {0}.", MyAttribute.Name)
' Get the Level value.
Console.WriteLine("The Level Attribute is: {0}.", MyAttribute.Level)
' Get the Reviewed value.
Console.WriteLine("The Reviewed Attribute is: {0}.", MyAttribute.Reviewed)
End If
End Sub
End Class
The execution of the preceding program displays the following text:
The Name Attribute is: Joan Smith.
The Level Attribute is: 42.
The Reviewed Attribute is: True.
If the attribute isn't found, the GetCustomAttribute
method initializes MyAttribute
to a null value. This example checks MyAttribute
for such an instance and notifies the user if the attribute isn't found. If DeveloperAttribute
isn't found in the class scope, the console displays the following message:
The attribute was not found.
The preceding example assumes that the attribute definition is in the current namespace. Remember to import the namespace in which the attribute definition resides if it isn't in the current namespace.
Retrieving Multiple Instances of an Attribute Applied to the Same Scope
In the preceding example, the class to inspect and the specific attribute to find are passed to the GetCustomAttribute method. That code works well if only one instance of an attribute is applied on the class level. However, if multiple instances of an attribute are applied on the same class level, the GetCustomAttribute
method doesn't retrieve all the information. In cases where multiple instances of the same attribute are applied to the same scope, you can use Attribute.GetCustomAttributes method to place all instances of an attribute into an array. For example, if two instances of DeveloperAttribute
are applied on the class level of the same class, the GetAttribute
method can be modified to display the information found in both attributes. Remember, to apply multiple attributes on the same level. The attribute must be defined with the AllowMultiple
property set to true
in the AttributeUsageAttribute class.
The following code example shows how to use the GetCustomAttributes
method to create an array that references all instances of DeveloperAttribute
in any given class. The code then outputs the values of all the attributes to the console.
public:
static void GetAttribute(Type^ t)
{
array<DeveloperAttribute^>^ MyAttributes =
(array<DeveloperAttribute^>^) Attribute::GetCustomAttributes(t, DeveloperAttribute::typeid);
if (MyAttributes->Length == 0)
{
Console::WriteLine("The attribute was not found.");
}
else
{
for (int i = 0 ; i < MyAttributes->Length; i++)
{
// Get the Name value.
Console::WriteLine("The Name Attribute is: {0}." , MyAttributes[i]->Name);
// Get the Level value.
Console::WriteLine("The Level Attribute is: {0}." , MyAttributes[i]->Level);
// Get the Reviewed value.
Console::WriteLine("The Reviewed Attribute is: {0}.", MyAttributes[i]->Reviewed);
}
}
}
public static void GetAttribute(Type t)
{
DeveloperAttribute[] MyAttributes =
(DeveloperAttribute[]) Attribute.GetCustomAttributes(t, typeof (DeveloperAttribute));
if (MyAttributes.Length == 0)
{
Console.WriteLine("The attribute was not found.");
}
else
{
for (int i = 0 ; i < MyAttributes.Length ; i++)
{
// Get the Name value.
Console.WriteLine("The Name Attribute is: {0}." , MyAttributes[i].Name);
// Get the Level value.
Console.WriteLine("The Level Attribute is: {0}." , MyAttributes[i].Level);
// Get the Reviewed value.
Console.WriteLine("The Reviewed Attribute is: {0}.", MyAttributes[i].Reviewed);
}
}
}
Public Shared Sub GetAttribute(t As Type)
Dim MyAttributes() As DeveloperAttribute =
CType(Attribute.GetCustomAttributes(t, GetType(DeveloperAttribute)), DeveloperAttribute())
If MyAttributes.Length = 0 Then
Console.WriteLine("The attribute was not found.")
Else
For i As Integer = 0 To MyAttributes.Length - 1
' Get the Name value.
Console.WriteLine("The Name Attribute is: {0}.", MyAttributes(i).Name)
' Get the Level value.
Console.WriteLine("The Level Attribute is: {0}.", MyAttributes(i).Level)
' Get the Reviewed value.
Console.WriteLine("The Reviewed Attribute is: {0}.", MyAttributes(i).Reviewed)
Next i
End If
End Sub
If no attributes are found, this code alerts the user. Otherwise, the information contained in both instances of DeveloperAttribute
is displayed.
Retrieving Multiple Instances of an Attribute Applied to Different Scopes
The GetCustomAttributes and GetCustomAttribute methods don't search an entire class and return all instances of an attribute in that class. Rather, they search only one specified method or member at a time. If you have a class with the same attribute applied to every member and you want to retrieve the values in all the attributes applied to those members, you must supply every method or member individually to GetCustomAttributes
and GetCustomAttribute
.
The following code example takes a class as a parameter and searches for the DeveloperAttribute
(defined previously) on the class level and on every individual method of that class:
public:
static void GetAttribute(Type^ t)
{
DeveloperAttribute^ att;
// Get the class-level attributes.
// Put the instance of the attribute on the class level in the att object.
att = (DeveloperAttribute^) Attribute::GetCustomAttribute (t, DeveloperAttribute::typeid);
if (att == nullptr)
{
Console::WriteLine("No attribute in class {0}.\n", t->ToString());
}
else
{
Console::WriteLine("The Name Attribute on the class level is: {0}.", att->Name);
Console::WriteLine("The Level Attribute on the class level is: {0}.", att->Level);
Console::WriteLine("The Reviewed Attribute on the class level is: {0}.\n", att->Reviewed);
}
// Get the method-level attributes.
// Get all methods in this class, and put them
// in an array of System.Reflection.MemberInfo objects.
array<MemberInfo^>^ MyMemberInfo = t->GetMethods();
// Loop through all methods in this class that are in the
// MyMemberInfo array.
for (int i = 0; i < MyMemberInfo->Length; i++)
{
att = (DeveloperAttribute^) Attribute::GetCustomAttribute(MyMemberInfo[i], DeveloperAttribute::typeid);
if (att == nullptr)
{
Console::WriteLine("No attribute in member function {0}.\n" , MyMemberInfo[i]->ToString());
}
else
{
Console::WriteLine("The Name Attribute for the {0} member is: {1}.",
MyMemberInfo[i]->ToString(), att->Name);
Console::WriteLine("The Level Attribute for the {0} member is: {1}.",
MyMemberInfo[i]->ToString(), att->Level);
Console::WriteLine("The Reviewed Attribute for the {0} member is: {1}.\n",
MyMemberInfo[i]->ToString(), att->Reviewed);
}
}
}
public static void GetAttribute(Type t)
{
DeveloperAttribute att;
// Get the class-level attributes.
// Put the instance of the attribute on the class level in the att object.
att = (DeveloperAttribute) Attribute.GetCustomAttribute (t, typeof (DeveloperAttribute));
if (att == null)
{
Console.WriteLine("No attribute in class {0}.\n", t.ToString());
}
else
{
Console.WriteLine("The Name Attribute on the class level is: {0}.", att.Name);
Console.WriteLine("The Level Attribute on the class level is: {0}.", att.Level);
Console.WriteLine("The Reviewed Attribute on the class level is: {0}.\n", att.Reviewed);
}
// Get the method-level attributes.
// Get all methods in this class, and put them
// in an array of System.Reflection.MemberInfo objects.
MemberInfo[] MyMemberInfo = t.GetMethods();
// Loop through all methods in this class that are in the
// MyMemberInfo array.
for (int i = 0; i < MyMemberInfo.Length; i++)
{
att = (DeveloperAttribute) Attribute.GetCustomAttribute(MyMemberInfo[i], typeof (DeveloperAttribute));
if (att == null)
{
Console.WriteLine("No attribute in member function {0}.\n" , MyMemberInfo[i].ToString());
}
else
{
Console.WriteLine("The Name Attribute for the {0} member is: {1}.",
MyMemberInfo[i].ToString(), att.Name);
Console.WriteLine("The Level Attribute for the {0} member is: {1}.",
MyMemberInfo[i].ToString(), att.Level);
Console.WriteLine("The Reviewed Attribute for the {0} member is: {1}.\n",
MyMemberInfo[i].ToString(), att.Reviewed);
}
}
}
Public Shared Sub GetAttribute(t As Type)
Dim att As DeveloperAttribute
' Get the class-level attributes.
' Put the instance of the attribute on the class level in the att object.
att = CType(Attribute.GetCustomAttribute(t, GetType(DeveloperAttribute)), DeveloperAttribute)
If att Is Nothing
Console.WriteLine("No attribute in class {0}.\n", t.ToString())
Else
Console.WriteLine("The Name Attribute on the class level is: {0}.", att.Name)
Console.WriteLine("The Level Attribute on the class level is: {0}.", att.Level)
Console.WriteLine("The Reviewed Attribute on the class level is: {0}.\n", att.Reviewed)
End If
' Get the method-level attributes.
' Get all methods in this class, and put them
' in an array of System.Reflection.MemberInfo objects.
Dim MyMemberInfo() As MemberInfo = t.GetMethods()
' Loop through all methods in this class that are in the
' MyMemberInfo array.
For i As Integer = 0 To MyMemberInfo.Length - 1
att = CType(Attribute.GetCustomAttribute(MyMemberInfo(i), _
GetType(DeveloperAttribute)), DeveloperAttribute)
If att Is Nothing Then
Console.WriteLine("No attribute in member function {0}.\n", MyMemberInfo(i).ToString())
Else
Console.WriteLine("The Name Attribute for the {0} member is: {1}.",
MyMemberInfo(i).ToString(), att.Name)
Console.WriteLine("The Level Attribute for the {0} member is: {1}.",
MyMemberInfo(i).ToString(), att.Level)
Console.WriteLine("The Reviewed Attribute for the {0} member is: {1}.\n",
MyMemberInfo(i).ToString(), att.Reviewed)
End If
Next
End Sub
If no instances of the DeveloperAttribute
are found on the method level or class level, the GetAttribute
method notifies the user that no attributes were found and displays the name of the method or class that doesn't contain the attribute. If an attribute is found, the console displays the Name
, Level
, and Reviewed
fields.
You can use the members of the Type class to get the individual methods and members in the passed class. This example first queries the Type
object to get attribute information for the class level. Next, it uses Type.GetMethods to place instances of all methods into an array of System.Reflection.MemberInfo objects to retrieve attribute information for the method level. You can also use the Type.GetProperties method to check for attributes on the property level or Type.GetConstructors to check for attributes on the constructor level.