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The AllocSurface method allocates a new ISurface interface for the application to use. ISurface wraps an IDirect3DSurface9 interface. However, the recommended way to allocate a surface is described in the IMediaTransform::Process method documentation.
Syntax
HRESULT AllocSurface(
[in] FORMAT_TYPE type,
[out] ISurface **ppBuffer
);
Parameters
-
type [in]
-
A FORMAT_TYPE value specifying the type of surface to create.
-
ppBuffer [out]
-
Pointer to an ISurface interface pointer wrapping a Direct3D video surface. The caller must release this interface when done with it.
Return value
The method returns an HRESULT of S_OK for success, or a standard COM error code for failure.
Remarks
To allocate a surface of a specific size, call AllocSurfaceSize.
Requirements
| Minimum supported client |
Windows Vista [desktop apps only] |
| Minimum supported server |
Windows Server 2008 [desktop apps only] |
| Header |
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| Library |
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