CursorModifier.GetModifiedPosition(IMixedRealityCursor) Method

Definition

public:
 virtual UnityEngine::Vector3 GetModifiedPosition(Microsoft::MixedReality::Toolkit::Input::IMixedRealityCursor ^ cursor);
public UnityEngine.Vector3 GetModifiedPosition (Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor cursor);
abstract member GetModifiedPosition : Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor -> UnityEngine.Vector3
override this.GetModifiedPosition : Microsoft.MixedReality.Toolkit.Input.IMixedRealityCursor -> UnityEngine.Vector3
Public Function GetModifiedPosition (cursor As IMixedRealityCursor) As Vector3

Parameters

Returns

UnityEngine.Vector3

Implements

Applies to