BaseMixedRealityLineRenderer.GetColor(Single) Method
Definition
Important
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Get the Color along the normalized length of the line.
protected:
virtual UnityEngine::Color GetColor(float normalizedLength);
protected virtual UnityEngine.Color GetColor (float normalizedLength);
abstract member GetColor : single -> UnityEngine.Color
override this.GetColor : single -> UnityEngine.Color
Protected Overridable Function GetColor (normalizedLength As Single) As Color
Parameters
- normalizedLength
- Single
Returns
UnityEngine.Color