ServerProcessing Enumeración

Definición

Indica el estado del procesamiento de mensajes del servidor.

public enum class ServerProcessing
[System.Serializable]
public enum ServerProcessing
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public enum ServerProcessing
[<System.Serializable>]
type ServerProcessing = 
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type ServerProcessing = 
Public Enum ServerProcessing
Herencia
ServerProcessing
Atributos

Campos

Nombre Valor Description
Complete 0

El servidor procesó sincrónicamente el mensaje.

OneWay 1

El mensaje se envió y no se puede enviar ninguna respuesta.

Async 2

La llamada se envió de forma asincrónica, lo que indica que el receptor debe almacenar los datos de respuesta en la pila para su procesamiento posterior.

Ejemplos

public ServerProcessing ProcessMessage(IServerChannelSinkStack myServerChannelSinkStack,
   IMessage requestMsg, ITransportHeaders requestHeaders, Stream requestStream,
   out IMessage msg, out ITransportHeaders responseHeaders,
   out Stream responseStream)
{
   if (myBoolEnabled)
      LoggingHelper.PrintRequest(myTextWriterOutput, requestHeaders, ref requestStream);

   myServerChannelSinkStack.Push(this, null);
   ServerProcessing myServerProcessing =
      myNewNextSink.ProcessMessage(myServerChannelSinkStack, requestMsg, requestHeaders, requestStream, out msg,
      out responseHeaders, out responseStream);

   Console.WriteLine("ServerProcessing.Complete value is:   " +ServerProcessing.Complete);
   Console.WriteLine("ServerProcessing.OneWay Value is:     " +ServerProcessing.OneWay);
   Console.WriteLine("ServerProcessing.Async value is:      " +ServerProcessing.Async);

   switch (myServerProcessing)
   {
      case ServerProcessing.Complete:
      {
         myServerChannelSinkStack.Pop(this);
         if (myBoolEnabled)
            LoggingHelper.PrintResponse(myTextWriterOutput, responseHeaders, ref responseStream);
         break;
      }

      case ServerProcessing.OneWay:
      {
         myServerChannelSinkStack.Pop(this);
         break;
      }

      case ServerProcessing.Async:
      {
         myServerChannelSinkStack.Store(this, null);
         break;
      }
   }
   return myServerProcessing;
}
Public Function ProcessMessage(ByVal myServerChannelSinkStack As IServerChannelSinkStack, _
            ByVal requestMsg As IMessage, ByVal requestHeaders As ITransportHeaders, ByVal requestStream As Stream, ByRef _
            msg As IMessage, ByRef responseHeaders As ITransportHeaders, ByRef responseStream _
            As Stream) As ServerProcessing Implements IServerChannelSink.ProcessMessage
   If myBoolEnabled Then
      LoggingHelper.PrintRequest(myTextWriterOutput, requestHeaders, requestStream)
   End If
   myServerChannelSinkStack.Push(Me, Nothing)
   Dim myServerProcessing As ServerProcessing = myNewNextSink.ProcessMessage( _
    myServerChannelSinkStack, requestMsg, requestHeaders, requestStream, msg, responseHeaders, responseStream)

   Console.WriteLine("ServerProcessing.Complete value is:   " + ServerProcessing.Complete.Tostring())
   Console.WriteLine("ServerProcessing.OneWay Value is:     " + ServerProcessing.OneWay.Tostring())
   Console.WriteLine("ServerProcessing.Async value is:      " + ServerProcessing.Async.Tostring())

   Select Case myServerProcessing
      Case ServerProcessing.Complete
         myServerChannelSinkStack.Pop(Me)
         If myBoolEnabled Then
            LoggingHelper.PrintResponse(myTextWriterOutput, responseHeaders, responseStream)
         End If

      Case ServerProcessing.OneWay
         myServerChannelSinkStack.Pop(Me)

      Case ServerProcessing.Async
         myServerChannelSinkStack.Store(Me, Nothing)

   End Select
   Return myServerProcessing
End Function 'ProcessMessage

Se aplica a