Spatializer.CanBeSpatialized(AudioAttributes, AudioFormat) Method
Definition
Important
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Returns whether audio of the given AudioFormat
, played with the given
AudioAttributes
can be spatialized.
[Android.Runtime.Register("canBeSpatialized", "(Landroid/media/AudioAttributes;Landroid/media/AudioFormat;)Z", "GetCanBeSpatialized_Landroid_media_AudioAttributes_Landroid_media_AudioFormat_Handler", ApiSince=32)]
public virtual bool CanBeSpatialized (Android.Media.AudioAttributes attributes, Android.Media.AudioFormat format);
[<Android.Runtime.Register("canBeSpatialized", "(Landroid/media/AudioAttributes;Landroid/media/AudioFormat;)Z", "GetCanBeSpatialized_Landroid_media_AudioAttributes_Landroid_media_AudioFormat_Handler", ApiSince=32)>]
abstract member CanBeSpatialized : Android.Media.AudioAttributes * Android.Media.AudioFormat -> bool
override this.CanBeSpatialized : Android.Media.AudioAttributes * Android.Media.AudioFormat -> bool
Parameters
- attributes
- AudioAttributes
the AudioAttributes
of the content as used for playback
- format
- AudioFormat
the AudioFormat
of the content as used for playback
Returns
true
if the device is capable of spatializing the combination of audio format
and attributes, false
otherwise.
- Attributes
Remarks
Returns whether audio of the given AudioFormat
, played with the given AudioAttributes
can be spatialized. Note that the result reflects the capabilities of the device and may change when audio accessories are connected/disconnected (e.g. wired headphones plugged in or not). The result is independent from whether spatialization processing is enabled or not.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.