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AVPlayer.Volume Property

Definition

The current volume, ranging from 0 for silence to 1.0 for full volume.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual float Volume { [Foundation.Export("volume")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setVolume:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)] set; }
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 7, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual float Volume { [Foundation.Export("volume")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 7, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setVolume:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 7, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.Volume : single with get, set

Property Value

Attributes

Applies to