GKLocalPlayerListener.ReceivedExchangeRequest Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Método al que se llama cuando se solicita un intercambio.
[Foundation.Export("player:receivedExchangeRequest:forMatch:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ReceivedExchangeRequest (GameKit.GKPlayer player, GameKit.GKTurnBasedExchange exchange, GameKit.GKTurnBasedMatch match);
abstract member ReceivedExchangeRequest : GameKit.GKPlayer * GameKit.GKTurnBasedExchange * GameKit.GKTurnBasedMatch -> unit
override this.ReceivedExchangeRequest : GameKit.GKPlayer * GameKit.GKTurnBasedExchange * GameKit.GKTurnBasedMatch -> unit
Parámetros
- player
- GKPlayer
- exchange
- GKTurnBasedExchange
- match
- GKTurnBasedMatch
- Atributos