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GKTurnBasedEventListener.ReceivedTurnEvent Método

Definición

Método al que se llama para activar un turno para player.

[Foundation.Export("player:receivedTurnEventForMatch:didBecomeActive:")]
public virtual void ReceivedTurnEvent (GameKit.GKPlayer player, GameKit.GKTurnBasedMatch match, bool becameActive);
abstract member ReceivedTurnEvent : GameKit.GKPlayer * GameKit.GKTurnBasedMatch * bool -> unit
override this.ReceivedTurnEvent : GameKit.GKPlayer * GameKit.GKTurnBasedMatch * bool -> unit

Parámetros

player
GKPlayer
becameActive
Boolean
Atributos

Se aplica a