Random.NextFloat Method
Definition
Important
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Returns the next pseudorandom, uniformly distributed float
value between 0.0
and 1.0
from this random
number generator's sequence.
[Android.Runtime.Register("nextFloat", "()F", "GetNextFloatHandler")]
public virtual float NextFloat ();
[<Android.Runtime.Register("nextFloat", "()F", "GetNextFloatHandler")>]
abstract member NextFloat : unit -> single
override this.NextFloat : unit -> single
Returns
the next pseudorandom, uniformly distributed float
value between 0.0
and 1.0
from this
random number generator's sequence
- Attributes
Remarks
Returns the next pseudorandom, uniformly distributed float
value between 0.0
and 1.0
from this random number generator's sequence.
The general contract of nextFloat
is that one float
value, chosen (approximately) uniformly from the range 0.0f
(inclusive) to 1.0f
(exclusive), is pseudorandomly generated and returned. All 2<sup>24</sup> possible float
values of the form m x 2<sup>-24</sup>, where m is a positive integer less than 2<sup>24</sup>, are produced with (approximately) equal probability.
The method nextFloat
is implemented by class Random
as if by:
{@code
public float nextFloat() {
return next(24) / ((float)(1 << 24));
}}
The hedge "approximately" is used in the foregoing description only because the next method is only approximately an unbiased source of independently chosen bits. If it were a perfect source of randomly chosen bits, then the algorithm shown would choose float
values from the stated range with perfect uniformity.
[In early versions of Java, the result was incorrectly calculated as:
{@code
return next(30) / ((float)(1 << 30));}
This might seem to be equivalent, if not better, but in fact it introduced a slight nonuniformity because of the bias in the rounding of floating-point numbers: it was slightly more likely that the low-order bit of the significand would be 0 than that it would be 1.]
Java documentation for java.util.Random.nextFloat()
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.