IMTLTexture Interface
Definition
Important
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System protocol for image data that is used by vertex shaders, fragment shaders, and compute kernels.
[Foundation.Protocol(Name="MTLTexture", WrapperType=typeof(Metal.MTLTextureWrapper))]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public interface IMTLTexture : IDisposable, Metal.IMTLResource
type IMTLTexture = interface
interface INativeObject
interface IDisposable
interface IMTLResource
- Attributes
- Implements
Properties
ArrayLength | |
CpuCacheMode | (Inherited from IMTLResource) |
Depth | |
Device | (Inherited from IMTLResource) |
FramebufferOnly | |
Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from INativeObject) |
Height | |
Label | (Inherited from IMTLResource) |
MipmapLevelCount | |
PixelFormat | |
RootResource | |
SampleCount | |
TextureType | |
Width |
Methods
Extension Methods
GetAllocatedSize(IMTLResource) |
Returns the allocated size of the resource. |
GetHeap(IMTLResource) |
Returns the heap that sub-allocated the resource. |
GetIsAliasable(IMTLResource) |
Returns a Boolean value that tells whether future sub-allocations can alias the resource's memory. |
GetStorageMode(IMTLResource) |
Returns a description of the location and permissions of the resource. |
MakeAliasable(IMTLResource) |
Makes the resource aliasable. |
CreateSharedTextureHandle(IMTLTexture) | |
CreateTextureView(IMTLTexture, MTLPixelFormat, MTLTextureType, NSRange, NSRange) |
Creates and returns a Metal texture that shares the same memory as the source object, but that is interpreted with the new pixel format. |
GetAllowGpuOptimizedContents(IMTLTexture) | |
GetBuffer(IMTLTexture) |
Returns the buffer for the target texture. |
GetBufferBytesPerRow(IMTLTexture) |
Gets the bytes per row in the buffer for the target texture. |
GetBufferOffset(IMTLTexture) |
Gets the offset into the parent texture where the the target texture data begins. |
GetIOSurface(IMTLTexture) |
Gets the IOSurface that was used to create this texture, if one was used. |
GetIOSurfacePlane(IMTLTexture) |
Returns the IOSurface plane used by the surface that is returned from GetIOSurface(IMTLTexture). |
GetParentRelativeLevel(IMTLTexture) |
Returns the base level of the parent texture from which the target texture was created. |
GetParentRelativeSlice(IMTLTexture) |
Returns the base slice of the parent texture from which the target texture was created. |
GetParentTexture(IMTLTexture) |
Returns the parent texture. |
GetShareable(IMTLTexture) | |
GetUsage(IMTLTexture) |
Gets a description of how the texture can be used. (For example, as a write target for compute shaders.) |