MTKTextureLoaderOptions.TextureUsage Property
Definition
Important
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Gets an orable flag value that describes for which of the following the texture will be used: for blitting; as a render target; as a shader read source or write target; as a pixel format view; or for an unknown use.
public Nullable<Metal.MTLTextureUsage> TextureUsage { get; set; }
member this.TextureUsage : Nullable<Metal.MTLTextureUsage> with get, set