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MPSMatrixSum.EncodeToCommandBuffer Método

Definición

[Foundation.Export("encodeToCommandBuffer:sourceMatrices:resultMatrix:scaleVector:offsetVector:biasVector:startIndex:")]
public virtual void EncodeToCommandBuffer (Metal.IMTLCommandBuffer buffer, MetalPerformanceShaders.MPSMatrix[] sourceMatrices, MetalPerformanceShaders.MPSMatrix resultMatrix, MetalPerformanceShaders.MPSVector scaleVector, MetalPerformanceShaders.MPSVector offsetVector, MetalPerformanceShaders.MPSVector biasVector, nuint startIndex);
abstract member EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix[] * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * nuint -> unit
override this.EncodeToCommandBuffer : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSMatrix[] * MetalPerformanceShaders.MPSMatrix * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * MetalPerformanceShaders.MPSVector * nuint -> unit

Parámetros

sourceMatrices
MPSMatrix[]
resultMatrix
MPSMatrix
scaleVector
MPSVector

Se agregará.

Este parámetro puede ser null.

offsetVector
MPSVector

Se agregará.

Este parámetro puede ser null.

biasVector
MPSVector

Se agregará.

Este parámetro puede ser null.

startIndex
System.System.UIntPtr System.unativeint
Atributos

Se aplica a