BaseService.Priority Property


Optional Priority to reorder registered managers based on their respective priority, reduces the risk of race conditions by prioritizing the order in which managers are evaluated.

public:  virtual property System::UInt32 Priority {  public:
System::UInt32 get(); protected:
 void set(System::UInt32 value); };
public virtual uint Priority { get; protected set; }
member this.Priority : uint32 with get, set
Public Overridable Property Priority As UInteger

Property Value

Applies to